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Gmod chromium 64 bit branch
Gmod chromium 64 bit branch





gmod chromium 64 bit branch

Lets say i get around 250fps using the chromium 64 bit version when everything is running smoothly. The original version of the game doenst have this (or it might just not throw the errors in the console). or that is when the console doesnt get spammed with errors about missing textures, wrong vertex files or sprite shaders. I always use this because it comes with quite a large boost in performance in general. Many features of this addon (like sound and multiplayer) would not be possible without Retro64Mod fork of libsm64.So you can enable the chromium beta to have the 64 bit binaries. Source to the G64 auto updater module can be found here: Credits Source to the G64 installer can be found here: Source to the G64 binary module can be found here: Source to my gmod fork of libsm64 can be found here: You're now all set! Spawn Mario from the G64 tab and if you did everything right, Mario will spawn. Open the spawn menu and under Utilities > G64 > Settings, set the path to the ROM you obtained.

  • Now that Gmod is in 64-bit mode, open it and load a map.
  • Then click BETAS and select x86-64 - Chromium + 64-bit binaries from the dropdown. To do this, right click on Garry's Mod in your Steam library and click Properties.

    gmod chromium 64 bit branch

  • Make sure you're on the 64-bit version of the game OR THIS WILL NOT WORK AT ALL.
  • No, I will not tell you how or where to get this, nor will I send it to you.
  • Download and run the G64 Installer to install the files needed for the addon to interact with libsm64.
  • gmod chromium 64 bit branch

    Alternatively, clone this repo in your GarrysMod\garrysmod\addons folder.

    gmod chromium 64 bit branch

    Note: This requires Windows and 64-bit Garry's Mod. A Garry's Mod addon that uses libsm64 to put a playable Mario in the game.







    Gmod chromium 64 bit branch